The X-Files Game

Nitcentral's Bulletin Brash Reflections: XFiles: Other stuff: The X-Files Game
Plot Summary: As FBI Agent Craig Willmore, you are assigned by AD Skinner to track down Mulder and Scully, who have mysteriously disappeared while on assignment. The mystery ends up involving the transportation of the alien oil substance, which has infected Mulder and is using him to reach an alien ship hidden in Alaska. With the help of X and the Lone Gunmen, Willmore is eventually able to locate Scully and Mulder, and dispatch of a traitor within the department.

Notice: This board is for nitpicking the plot of the X-Files game only. Any requests for hints will be removed from the board.
By Mcheyne on Wednesday, October 28, 1998 - 4:00 pm:

The game, despite "plot by Chris Carter", is pure rubbish when examined next to the show.

1: The game stipulates that the icepick like things will kill the people infected by the oilies. This isn't true!!! The icepick is to kill the clone-types!

2: Byers doesn't have his usual beard, which makes him look like a little boy.

3: Truthfully, I doubt the Assistant Director personally investigates agent disappearances. Then again, they are the stars!

4: What a dinky FBI field office: There are two agents, and a supervisor working there, if you investigate the map.

(If you do need hints, I have beat the game, and can answer questions. E-mail me.)


By K.N.D. on Wednesday, October 28, 1998 - 6:43 pm:

well, mcheyne, if wanted hints (which I don't) it
might help to have your email address. It didn't
take for some reason. About the game: Is it really
true that it takes 7 CDs? Your 2. nitpick: I hope
this doesn't carry over to the TV show :-o but is
that actually a nit? Maybe Byers just got tired of
getting food caught in his beard. Query: Is this
considered official mythology? 'Cause if it is, I
think it would be cool to hear M&S talk about it
in the sixth season.
Here's hoping I get the game for XCmas!


By Joel Boutiere (Jboutiere) on Thursday, October 29, 1998 - 7:07 am:

Yes, the game takes seven CDs, but let me warn you that Scully doesn't show up until Disc 5, Mulder not until Disc 6, so don't expect to be teaming up a lot with them, as about the biggest part a regular on the show gets is Skinner's.

On the stiletto killing the infected oilies: Well, we've had two kinds of alien oil already: one that controls you, one that incapacitates you. Maybe there's yet another type of alien oil that makes you as invulnerable as those alien clone types. Maybe this alien oil evolves really fast, and it's evolved to combat its natural enemy: those alien bounty hunter types.

A few other nits: As you investigate Mulder's hotel room early in the game, you find a copy of From Outer Space on his nightstand. Sure, it's a cute reference to another episode, but in that episode, wasn't Mulder fighting to not have that book published (claiming it's a conspiracy by the Military/Industral/Entertainment consortium whatever)? So, he fails, and the book gets published against his wishes, and he *buys* a copy? (Or maybe he just borrowed Scully's copy)

It's been discussed before, but here we have, yet again, the remarkable transportation abilities of the alien oil. In "Piper Maru", the oil goes through a diving suit to get into Gaulthier. In "Tunguska," the oil gets through a special environmental hazard suit and into the scientist (forget his name), and near the end of this game, the oil gets through a sealed, apparently air-tight room! If this stuff can go through glass and other materials, how could it be using oil as a medium to enter the body(I know, I know, BILC). Also, this begs the question of why the wormies didn't get out of that glass tube in "Tunguska" and infect the guy transporting them.

OK, one more, then I'll stop. There's a scene late in the game where you're held at gunpoint on the floor by a bad guy. You have two options, grab a nearby cattle prod and shock the guy into unconsciousness, or pull your gun and shoot the guy. Now, wait a second here. You're on the floor, this evil guy is standing above you with a gun trained at your head, and he doesn't even flinch when you start reaching for your gun and plug him? Somebody needs some quicker reflexes here!


By Joel Boutiere (Jboutiere) on Thursday, October 29, 1998 - 9:32 am:

You know, thinking back on my previous post, I think I actually presented a pretty good theory for why there are oilies that stun you, oilies that take over your body, and oilies like in the movie that use your body as a host for a new life form: It's all a highly sped-up evolution process. We start with the beginnings of the oil aliens as creatures that can enter a person's body, but only shut it down, not control it. This would be the "black cancer" from Tunguska/Terma. Since this oil was sealed in an asteroid, it was not able to develop the ability to control the host. But, after landing on planets and adapting itself to the lifeforms there, it would control them, eventually taking over the entire planet (my guess is that the alien ship we see in Apocrypha was not built by the oilies themselves, but by an alien race *controlled* by them, very similar to the Stephen King book The Tommyknockers). Thus, after adapting to us, they become the oilies seen in Piper Maru/Apocrypha, which can control us. After a while of studying us from the inside, they learn how to utilize abilities previously unknown to us in order to protect themselves from the other alien race (of which the bounty hunter is the main representitive), by making their hosts invulnerable to everything except the one thing the other aliens themselves fear: the stiletto. Thus we see the oilies in the game, with a built-up defense system. I would guess that the oilies turning us into hosts for the alien killing machines was an unpredictable mutation (I think even in the movie, Cancer Man mentions that the "virus" has "mutated"), but maybe it is a natural part of their "evolution." (Although that wouldn't explain why there were killer aliens in prehistoric times)

Whew, that was mighty long-winded, but I actually think it might answer some questions (I don't have the X-Files soundtrack, so I haven't heard the "Truth at 10:13," so maybe this stuff has already been revealed, and I look like an idiot, but oh well.)


By K.N.D. on Thursday, October 29, 1998 - 12:30 pm:

That's a good theory, but I've got another one.
Maybe the aliens are just going through a
hibernation process. They start off as being only
borderline sentient, and then gradually 'wake up'
as it were. I mean, how sentient can the minute
amount of black oil that a bee can carry be?! Yet
obviously, the gestated aliens are very sentient.
(This theory also explains the caveman aliens,
though not exactly how they gestated. My
impression was that it had to be about 96 F.,
which it certainly was not in that icy cavern!)
I had heard several times on the official site
board that the game took 7 CDs, but I didn't
believe it. This had better be a seriously good
game for me to install all that on my 'puter.
Actually, now that I come to think of it, do you
have to install it, or is it all run on disc?
(Please say it's the latter, or I may not get it!)


By Anonymous on Friday, October 30, 1998 - 6:37 pm:

At the address for Comity Inn (Everett, Washington), there is a convenience store.


By Nyla --k.n.d.-- on Friday, February 19, 1999 - 11:48 am:

Okay, I've played it now--I'm on disc 2--and i've gotten a couple nits so far.
1. Craig's marital status reads divorced. If Mulder had been married, wouldn't that be
in his file? It says 'single', not divorced. and was Di his partner or his coworker? does
the FBI have a policy about no partner-romances or no coworker-romances? Speaking
of which, Skinner seems very nonchalant about the possiblity of MSR.
2. When i'm in the warehouse, I notice a Moreley butt, which Skinner shrugs off,
saying it's a common brand. Wouldn't this be a good time for Willmore to ask if M or S
smoke?
3. I know they had to do it this way, but it is VERY easy to figure out Willmore's
password.

These aren't really nits, but (a) the guy at the wharf is named James Wong <g>, (b) 'Eat
The Corn' is spray painted on the warehouse<LOL>, and (c) I spotted three 42's, two
47's and two 1013's so far. Oh, and (d) 'Comity Inn', huh? <ROTFL>

rugby rules!


By Matthew Patterson (Mpatterson) on Friday, July 02, 1999 - 9:06 pm:

Help me… what's Willmore's password? I'm lazy and I don't want to spend time figuring it our for myself. (What's really odd is that I live in a subdivisiion where the streets are named after famous and not-so-famous Civil War people and battles.)


By Lauren on Monday, July 26, 1999 - 9:39 am:

Cute Little References to the Show Which Got Really Annoying:

Willmore and his partner both have mugs on their desks with an image of Big Blue, the prehistoric lake monster from "Quagmire."

Mulder's motel room contains a flyer from a local restaurant which claims to be famous for its sweet potato pie. In "Jose Chung's 'From Outer Space'" Mulder gorged himself on sweet potato pie.

Whoops, gotta go. more later.


By notv on Wednesday, August 18, 1999 - 7:48 pm:

I am somewhat disgusted with the ending of the
game. I mean, here they spend all this effort
giving us these strange clues but they never put
in the ending scene to tie them all together.
Perhaps I'm just slow but I can't fit all the
facts together to make a coherent tale of what
happened at all. Given the effort, time, and money
that i put into this game I expected a bit more.


By Michael Conlon on Tuesday, September 21, 1999 - 11:29 am:

Okay folks. Maybe the Icepick is the common alien weapon used to kill all types of aliens. And it is used to kill all aliens. I would ruminate further, but it works.

My question is look at the end of the game before the scene in Shank's office. Cook is dead. The oil is dead. All of the government personnell is dead, and the oil's ship is right THERE! It doesn't look like there is anyone left to stop them from entering the storage chamber using the two keys. But at the end of the game, there is no indication that they did. It is what Mulder has been looking for.


By Michael Conlon on Thursday, September 23, 1999 - 1:07 pm:

Oh, and Nyla, go to a computer store and page through the opening of a X-files game hintbook. You will find all the references allready there. Like the references to the episode "Hell Money" like the tiles Wong was carrying, and the Herbal medicine and the dead frog and the Hell money in the boat.


By Michael Conlon on Monday, November 15, 1999 - 2:53 pm:

Okay. If you use the computer to find files on all the characters in the game, you will find that they reused the fingerprint data. No people have the same fingerprints.


By Dan R. on Sunday, November 28, 1999 - 11:02 pm:

Just out of curiosty...how does the game end? I always end up on the last disc with Mulder having the black oil stuff in his eyes and then it ends with Craig getting the oil in him and then he dies...Is this how it is suppose to end? I tried every possibilty to advance further but no such luck. I always figured it was the end of the game, but I dunno...
BTW, what is wrong with the X Files board for Millinium? it doesnt have a place to post!


By Michael Conlon on Tuesday, November 30, 1999 - 9:19 am:

If you must know, Dan. The oil posesses Mark Cook, than Willmore tosses the Icepick to Scully and Scully killing Mark Cook and the Oil in him with the Icepick. The scene switches to Shanks office where Willmore, Scully and Shanks discuss the treasonous actions of Cook, and that police found the missing laptop in Cooks Apartment. After Scully leaves Shanks requests his report in the morning, and if, during the game, Astadourian takes a liking to you, Shanks will tells Willmore that Astadourian is wating at your apartment with some "Paperwork." The scene switches to outside Willmores apartment. X appears and Willmore offers the Icepick back. X says he better keep it, and that he'll need it again, soon.


By Dan R. on Tuesday, November 30, 1999 - 11:03 am:

ah. I see...so I did not complete the game after all. Dang dang dang! Well, looks like I need to try it again! :-)


By Claudia Henry on Monday, January 10, 2000 - 10:45 pm:

As a former resident of the state of Washington,I'd just like to point out that the opening shot at the warehouse, and the shots at
Wong's boat were actually shot in Tacoma, not Seattle Washington. At the very beginning as the camera pans to the warehouse, you'll see the 11th Street Bridge, which next to the Tacoma Dome, is a probably the most easily recognizeable Tacoma landmark.

Most of the other outside shots, I don't recognize. Although, the shots from the Russian ship do look like they were shot somewhere on the Seattle waterfront.

This has been bothering me for a long time. :) I'm glad I could finally vent!!! :)


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